Strength:
Strength / 5 = Increases melee ability damage DPS by result.Toughness:
Strength / 10 = Increases melee auto attack damage DPS by result.
Toughness / 5 = Reduces damage by X DPS.Wounds:
Wounds * 10 = Extra Health over default increase per level.Initiative:
(Level * 7.5 + 50) / Initiative * .1 * 100 = +% to be critically hit.Weapon Skill:
Initiative / (Level * 7.5 + 50) * .075 * 100 = +% to evade.
Weapon skill / (Level * 7.5 + 50) * .075 * 100 = +% to parry.Ballistic Skill:
Weapon skill / (Level * 5 + 50) * .25 *100 = +% Armor penetration
Ballistic skill / 5 = Increases ranged ability damage DPS by result.Intelligence:
Ballistic skill / 10 = Increases ranged auto attack damage DPS by result.
Intelligence / 5 = Increases ability damage DPS by result.Willpower:
Willpower / 5 = Increases Healing Per Second.Armor:
(Level * 7.5 + 50) / Willpower * .075 * 100 = +% Disrupt spells.
Armor / (Level * 44) * .4 * 100 = +% Damage ReductionResistances:
Resistance Value / (level * 3.8) * .4 * 100 = % ResistanceBlock:Block rating of shield / (level*7.5+50) * .2 * 100 = Block %
Thanks to WarhammerAlliance for originally posting this!
Basic Character & Item Stats - Warhammer Age of Reckoning News
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